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Showing posts with the label Final Project

Sonic Design - Project 4: Game Audio Design

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2.12.2025 - 4.1.2026 (Week 1 - Week 14) Vanessa Kei Kurniadi / 0360525 Bachelor of Design (Hons) in Creative Media Sonic Design - Project 4: Game Audio Design PROJECT 3 - Game Audio Design In this task, we must select a clip of gameplay from the several options provided by Mr Razif, and then create the game audio using our own sound editing. All the audio needs to be ones recorded ourselves, which then will be tuned and edited to fit the game. The one that I chose was a clip from "Hollow Nights". I proceeded to watch the clip and list out all the sounds that I think I will need to fill the game. Audio Asset List Fig. 1.1 Audio Asset List When I already had an idea of what I could try, I proceeded to record the audio. It was a messy process of me kneeling beside my bed and covering my head with my blanket to reduce reverb and white noise as much as possible, with only my arms and head holding the blanket ...

Major Project

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22.9.2025 - 1.1.2026 (Week 1 - Week 14) Vanessa Kei Kurniadi / 0360525 Bachelor of Design (Hons) in Creative Media Major Project 1 Project Management Document: Presentation Slide: Presentation Video:

Advanced Animation - Final Project

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26.11.2024 -  11.1.2025 (Week 10 - Week 15) Vanessa Kei Kurniadi / 0360525 Bachelor of Design (Hons) in Creative Media Advanced Animation - Final Project INSTRUCTION Final Project: Action Animation This final task is a bit more complicated. So, we are required to make a full-action pose and use camera play to make the pose. At first, I focused on making the animations and brute-forcing the faulty ones. But then when I saw on MyTimes, there are many things we need to do, as we also need to make separate files for blocking, polishing, and final. By the time I noticed this I already reached the polishing phase so I just worked a bit backwards, deleting frames that are not extremes and tidying them up a bit, and then changing the interpolation type to constant to make the graph straight. Blocking For the blocking part, I focused on keyframes that are considered extremes and then made them into constant. This helps to ...

Motion Graphics and Compositing - Final Project

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6.12.2024 - 7.1.2025 (Week 11 - Week 15) Vanessa Kei Kurniadi / 0360525 Bachelor of Design (Hons) in Creative Media Motion Graphics and Compositing - Final Project: Abstract Motion INSTRUCTIONS Project 4: Abstract Motion For the final project, we will synthesise the knowledge gained in tasks 1, 2 and 3 for application in task 4. We are to create a theme-based abstract motion graphic video that consists of a good audio visual say it in 3D/2D, mixed media or any experimental visual output that has a strong theme. Making the Concept and Assets My idea is actually inspired by myself, who is someone who has a strong attraction to magical fantasy places and stories. While the concept is decided and I'm kind of hell-bent on making it work, It also took me some time to figure out ...