6.2.2024 - 18.2.2024 (Week 1 - Week 3) Vanessa Kei Kurniadi / 0360525 Bachelor of Design (Hons) in Creative Media Information Design - Exercises Exercise 1 - Quantify and Visualise Data In this exercise we're required to quantify our chosen objects and arrange them into a presentable layout or chart. The information must be presented as is, and we need to arrange the objects with relevant indicators written out with pens to help you visualize the quantity and data. The examples of objects we can use are buttons, coins, lego pieces, M&Ms, and even survival kits with what we have at home. As an international student, the items I have in my place is very limited. I have no spare buttons nor lego bricks, let alone survival kit. So I decided to go with the object I have at the moment: coins. fig 1.1 my pile of coins I took all the coins I have in my wallet...
24.9.2024 - 12.11.2024 (Week 1 - Week 7) Vanessa Kei Kurniadi / 0360525 Bachelor of Design (Hons) in Creative Media Advanced Animation - Exercises INSTRUCTION Exercise 1: Bouncing Ball In this exercise we were instructed to make a bouncing ball animation for several types of ball: Soccer ball, ping pong ball, bowling ball, and beach ball. For week 3 deadline, we're only instructed to make a solid non-stretch ball since the squash-and-stretch ball is gonna be taught in week 3's class. First off we were taught the basics, including how we can apply a bone structure to move a shape to it's desired form. This technique will be useful when we need to apply complicated forms like a full body character. fig 1.1 applying bone to a shape Now we proceeded to learn how to make a basic bouncing ball animation. In class, we were taught step by step on how to make a soccer ball bounce animation. PROCESS Soccer: First, we need to determine the location of the camera and how w...
22.4.2024 - 7.4.2024 (Week 1 - Week 3) Vanessa Kei Kurniadi / 0360525 Bachelor of Design (Hons) in Creative Media Animation Fundamentals - Exercises INSTRUCTION Exercise 1 - Bouncing Ball In this exercise we are to practice doing a basic animation of a bouncing ball. We will practice on how to make the animations frame by frame, as well as applying the "slow-in" and "slow-out" on the ball movement to make it natural. Setting Up Since this is out first time using Adobe animate, we were given direction on what to do. So first, when you click "New File" there are several presets we can choose from. This time, we are to use the HD preset. We just had to change the frame rate to 24 and leave the rest of the default settings, end then clicked "Create". fig 1.1.1 Setting up Adobe Animate, week 2 (30.4.2024) When the setting up is done, we are given a blank can...
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